Heartland is being built in the open. This page records every change that matters to a player — new content, new clients, fixes to things that were broken. Development notes and internal tooling stay out of it.

2026-11-14

  • macOS (Intel) client released, with Heartland's custom login screens and the Ward/Wild naming in character creation.
  • World population complete: every city stocked with vendors, all 12 Depths hold their champions, and Moongates connect every corner of the kingdom.

2026-11-13

  • Windows and Linux clients released for download, pre-configured to connect straight to Heartland.

2026-11-12

  • Heartland's world finished taking shape: every region, city and Depth renamed from the old maps, under the Long Twilight lore.
  • Ward and Wild established as the two faces of the kingdom.
  • Lore books placed across the founding cities for anyone who wants to read the world's history first-hand.
  • heartland.brunogambier.com goes live.
  • 2026-11-15 — Server is public: play.uoheartland.com:2593. New home: uoheartland.com.